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RocketWerkz

ракета улица 69, Chernogorsk, Russia
Internet Company

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(this is not the official RocketWerkZ page)

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Traditional Publishing: Publisher assumes dev risk, often uses milestones to apportion the risk / control developer work Early Access: Consumer assumes risk so dev is not controlled by a publisher through milestones. Only worthwhile to expand creativity Not even publishers like the "milestone ransom". That's why EA is great. But consumers must critically review games for EA and preoders -Dean Hall

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